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The outer skin layer: hat, jacket, sleeves and pants

What the second skin layer is for, where the hat, jacket, sleeves and pants legs sit, how transparency works, and how players can hide each part.

Updated October 23, 2026

What does the outer layer mean in Minecraft?

The outer layer is the second layer of a skin: slightly larger boxes around the head, body, arms and legs, painted in the same skin file. It holds what should stand out a little from the body, such as a hat, a jacket, sleeves or hair, and in Java Edition each player can hide its parts.

Every 64 x 64 skin has two layers. The base layer is painted directly on the six boxes of the model. The outer layer is painted on six slightly larger boxes around them: half a pixel bigger on every side for the head, a quarter of a pixel for the body, arms and legs. It floats just above the base, which makes it perfect for anything that should stand out a little.

A made-up figure in a dirndl shown twice: with both layers, wearing an apron and puff sleeves, and with the outer layer hidden, showing only the blouse and skirt beneath.
The apron, the bodice and the puff sleeves are on the outer layer. Hide it and the clothes beneath are still there.

The parts of the outer layer

PartCoversGood for
HatThe headHats and caps, hair volume, hoods, glasses, headphones, head coverings
JacketThe bodyJackets, coats, vests, aprons, a backpack's straps, long hair down the back
Left and right sleeveThe armsJacket sleeves, cuffs, gloves, bracelets
Left and right pants legThe legsBoots, cuffs, a long coat's hem, skirts that flare

Where each part sits on the texture is in the skin layout guide: the hat beside the head at the top, the jacket and the right sleeve and pants leg in rows 32 to 47, the left ones at the bottom.

Transparency

Not on an official pageThe rules for transparent and half-transparent pixels are what we and other skin makers have found by testing; we found no official page that states them.

Hiding parts of the outer layer

In Java Edition each player can hide each outer part for their own skin, in the game's Options under Skin Customization: Jacket, Left Sleeve, Right Sleeve, Left Pants Leg, Right Pants Leg and Hat (and Cape). Bedrock Edition has no such switches for imported skins, which is why a skin pack can carry the same skin twice, with and without its outer parts.

Two-layer skins: a jacket that comes off

Because the outer layer can be hidden, it can hold a whole second outfit. Paint the shirt on the base layer and only the jacket on the outer layer, and a player can take the jacket off in the game. Scan2Skin 3D makes such a skin from two rounds of photos, jacket off and jacket on (see the photo tips), and the downloads include versions without the jacket for Bedrock. A hat worn only with the jacket goes on the hat layer too.

Common mistakes

Make a skin now, in your browser: five guided photos with the camera, or photos already taken. Nothing is uploaded. The Scan2Skin 3D app for iPhone and Android adds scan yourself, HD skins and Pro.

Make a skin About the phone app

Sources

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