Scan2Skin 3D

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Clothing from around the world on a pixel skin

How saris, kimonos, hijabs, turbans, kilts and other garments and head coverings can be shown on a 64 x 64 skin, respectfully, with the person choosing what they wear.

Updated October 12, 2026

People wear many kinds of clothes, and a skin should be able to show any of them. Some garments fit the blocky player model easily; others, like a sari's drape or a kimono's wide sleeves, need a few tricks. This page explains how we approached them in Scan2Skin 3D, and how you can draw them yourself.

The person chooses

Clothing, head coverings and jewelry can carry meaning: religious, cultural or personal. That is why Scan2Skin 3D never guesses them from photos. A skin is made from what the camera sees, and then the person can pick a head covering or a garment from a list, choose its colors and options, or leave it out. Nothing is assumed from how someone looks.

In the apps and on this website, a new skin shows "Add clothes or a head covering" right under the 3D preview; the choices are also further down, in "Clothes and head covering (free)": "Head covering", "What are you wearing?" and "Shoes". Each starts in colors taken from the photos and can be changed with a color picker. Jewelry and skin decoration, such as a bindi, earrings, bangles or henna, are stamps in the pixel editor (Pro in the apps, free on this website).

What is included

The choices in Scan2Skin 3D (October 2026). What each one is, where it is worn and what it can mean: culture A to Z.
KindExamples
Head coveringsHijab, turban, patka, kippah, kufi, gele, keffiyeh, a wide-brimmed sun hat, a non la
GarmentsSari, salwar kameez with dupatta, sash, kimono, dhoti, sarong, hanbok, ao dai, qipao, thobe, agbada, djellaba, poncho, kilt, dirndl, lederhosen, dashiki, huipil, ankara print, anarkali
ShoesGeta, mojari, moccasins
Editor stampsBindi, tilak, kohl, maang tikka, nose stud, nose ring, nath, earrings, kara, bangles, anklets, necklaces, sunglasses, henna, thanaka, Holi colors, skull face paint

How garments fit the model

The player model is six boxes with a thin outer layer, so a garment's shape has to be suggested rather than built. A few conventions do most of the work:

Respectful defaults

We kept to generic, everyday forms and left out what should not be a costume:

Drawing them yourself

If you paint skins by hand, the same tricks apply. Start from the body in the clothes worn beneath, put anything that hangs or drapes on the outer layer, use one-pixel steps for diagonals, and test the skin with the outer layer on and off. A head covering usually covers the hair: paint the fabric over the hair on the head's sides, back and top, and keep the face clear. Look at the free example skins for ideas; every one of them was made this way on a made-up figure.

Something missing or not quite right? We would like to hear about it: write to z.farm.technologies@gmail.com.

Make a skin now, in your browser: five guided photos with the camera, or photos already taken. Nothing is uploaded. The Scan2Skin 3D app for iPhone and Android adds scan yourself, HD skins and Pro.

Make a skin About the phone app

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